How does trials of osiris matchmaking

Everyone knows how often it is that you'll be playing trials and you go have a GOOD TIME playing Trials Of Osiris, Bungie should rethink how they . recoveries are bad now, wait until SBMM makes it even easier to do.
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I doubt Bungie would be stupid enough to implement skill based matchmaking in a game mode where it objectively makes zero sense. Maybe it's a bug, maybe it's the ratio of normal players vs savages being way out of wack in trials lately. Regarding skill based matchmaking in general I would say, no matter your skill level, it's really not helping you. Do you want them playing a more laid back game where everyone can have fun the way every FPS does matchmaking or do you want them breeding a group of tryhard PvP monsters impossibly beyond the skill of anyone not playing the game every day?

I heard people were having a hard time going in trials when we were crushing it a few months ago. Curently trials is full of these savage players and we can't get a How do you think more casual players are going to ever get to the lighthouse if they don't get to play against good players ever or when those good players are beyond any normal person's skill level from playing against each other so much?

SBMM's premise idealistically is great. Make it so that skilled players are being matched against equally skilled players. However if you could only fight against players that were within a certain skill level of you then queue times would be atrocious. Also chances are you'd be fighting the same people over and over again.

This gives significant advantages to hosts or players near the host. This makes actual skill less relevant when playing in matches. I'm not great at PvP. It's frustrating to no end. We know that Destiny has servers to run the game why can't some of those resources be allocated to PvP servers. That's what I would have thought.

I did finally make it to the Lighthouse on one of my 3 runs last night and it boosted my confidence too much only to be again crushed. The first team I played with were the savages though, a friend that's a 2. Was an easyish run.


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The 2nd and 3rd runs were with another friend who is good, but I don't think I've ever made it to the Lighthouse with, at least not many times. Though the last run we screwed around with Fusions bum rushing people the entire time and got to 8 wins. I did notice even the worse teams, teams with 1. Those guys can mop the floor with you if you don't take them seriously enough now. Man Fusions are so much fun right now to use as well.

I had a game against one of the few bad teams we played and just wrecked them with Plan C. It doesn't quite have Doctrine TTK up close or the consistency but it murders Doctrine at mid-range and can actually challenge Scouts and Snipers long range right now.


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  • My ELO will never be 2k. I just think y1 matchmaking would help a little, but would not solve the problem. I'll get there later. Not everyone can or will beat a hard mode raid, too. But the disparity between the 2 activities is the issue here. Coming from someone who can handily stomp hard mode raids with my eyes closed, I find this one hard to believe.

    I'm not saying you're a liar, I'm just saying you are more likely referring to people who just don't like the PvE content. They feel they're so fucking great at this game and they are, if they go flawless , that wiping more than times is unacceptable and the whole thing simply isn't worth their time. Make those same guys wipe hours straight on a challenge mode and I can easily see the distinction becoming unclear. But they probably don't suck at PvE, they probably just don't like it because they can't find easy success the first time they try it.

    And my theory on your entire final paragraph: As stated before, they designed the passage card around X amount of people trying to go flawless. That number has decreased by a factor of 4. That's a dramatic decrease in target players, and the metrics should decrease accordingly. I have no idea how that math looks. It might mean 1 less win to go flawless. It might mean one extra mercy boon. I have no idea, they keep that shit secret. But it won't change, and on one hand I'm fine with that.

    Keep those minds working on D2 whilst scrubs like me whine about Trials in D1. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Log in or sign up in seconds. Submit a new text post. Get an ad-free experience with special benefits, and directly support Reddit.

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    How does trials of osiris matchmaking work - Iceman Trading Academy

    For more info on the rules of charity events see this page. No Fireteam, Friend Request, or Clan threads. This subreddit is Platform Neutral. Insults, personal attacks, condescension, or similar behavior relating to the merits of platform choice will not be tolerated. This is a bannable offense. Players of all platforms are welcome here, bullying is not. We are currently accepting applications for new mods. Post History Loading, please wait. This may take some time I'd reaaaaally rather not have this. I already match enough stacked teams while doing carries and this would just be horrible.

    Plz no let me farm casuals some more.

    It's fine as is. Players enter the Superbowl with college teams and expect not to play NFL teams. That's not the point of the playlist.

    Skill Based Matchmaking Added to Trials of Osiris?

    You can get armor and weapons from bounties or wins, leave lighthouse hard to reach. Put it back to random like the first year. Or just give every player in a match a certain set of unique weapons where the playfield is fair like they did in Halo. I voted leave it as is.. Leave trials as is. However, introduce a new ranked playlist that is based of skill. Trials weapon and armor sets come with 2 ornaments like WOTM raid gear, 2 different ornament tokens.

    The latter obviously has way cooler effects. Would that keep everyone happy? I don't understand, everyone that's decent at trials started off at the same level you did. It takes time to learn and improve.

    Try that before you ask for changes to suit your needs.